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Chase Walk
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Usable by
Job Class Stalker
Properties
Type Active
Category Supportive
Levels 5
Cast Time 1 second
Cooldown none
Other Information
Requirements Hiding Lv. 5, Tunnel Drive Lv. 3

Chase Walk hides the Stalker and makes it undetectable by all detecting skills. Makes the Stalker unable to attack in this mode and will become visible if SP runs out. Any AoE attack or spell will reveal the Stalker. The Stalker leaves shoe prints behind while walking in Chase Walk. Walking speed is reduced during this mode and is partially recovered with higher Skill Levels. During WoE, the SP cost is 5x as much. At 10 second intervals (when sp is drained), the user gains a STR bonus which lasts for 30 seconds.

On iRO, this skill is known as Stealth.

Chase Walk's activation icon.

Notes[]

  • Rogue Spirit imbues the Stalker with special Chase Walk buffs, such as the STR bonus from Chase Walk lasts 300 seconds, and increased walking speed.

See also[]

External Links[]

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