Great Echo | |
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Usable by | |
Job Class | Minstrel, Wanderer |
Properties | |
Type | Offensive |
Category | Area of Effect |
Levels | 5 |
Cast Time | 0.5 (fixed) + 1.8 + (0.2 * Skill Level) (var) seconds |
Cooldown | 10 Seconds |
Other Information | |
Requirements | Metallic Sound Lv. 1 |
Great Echo sings loudly to generate a sound wave that damages all nearby enemies at the cost of SP for each performer. The number of Minstrels/Wanderers in the party will increase the damage dealt, as well as reduce the SP consumed for each of them. Base Level affects damage as well.
Notes[]
- Requires the caster and at least one other Minstrel/Wanderer in the party.
- Damage is considered ranged damage and is blocked by Pneuma.
- Damage is increased by the casters baseLvL/100.
- If there are more than 2 Wanderers or Minstrels in the party, there is an additional 100% bonus damage.
- This bonus damage is increased by 2 times for every other Minstrel/Wanderer in party. For example, 3 Performers = 100%, 4 = 200%, 5 = 400%, 6 = 800% etc.
- Damage increase is capped at 7 Performers or 1400% + 1600% = 3000%.
- There is no weapon requirement for this skill, unlike other Chorus Skills.
- Area of effect is centered at the target cell the caster chooses.
External Links[]
Patches[]
- Patch (2019 Dec. 04)
- Throat Lozenge cost changed from 10 to 2.
- It can be used solo and, if solo, it will be changed to 1/2 of the original damage.
- Changes to double damage if the party's playing sequence is within 9 cells. (Partner consumes 50% SP of skill.)
- Patch (2019 Apr. 17)
- Depending on the number of Minstrels and Wanderers in the party, the damage that was increasing is removed, and the physical damage is increased.
- Depending on the Lesson level learned by the caster, the damage will be increased further.
- Consumes 10 Throat Lozenges.