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Get Rid of Bakonawa (instance)
RO BakonawaLake
The entrance to the cave.
Info
Location Malaya
Race not applicable
Level 140
Cooldown 7 days
Technical Name(s) ma_scene01, 1@ma_b

Get Rid of Bakonawa is a dungeon instance that takes players into the lair of the sea dragon Bakonawa.

Completion of the Get Rid of Bakonawa quest is required to access this instance.

Maps[]

NPCs[]

Enemies

  • none

Bosses

Walkthrough[]

Time Limit: none

Now that you've finished setting all the traps. You now have authorization to enter Bakonawa's Lair. A strong party is recommended. To proceed further, speak with Taho inside the cave to book an instance dungeon.

  • Once you enter the instance, do not leave as the NPC will not let you back in.

Once inside the instance, speak to Taho once your party is buffed and ready to go. Tell him you are ready and he will summon Bakonawa.

Phase 1[]

Bakonawa appears inside the lake. In this phase, Meteor Storms shower down, but other than that very few skills are used and it should be easy to defeat him. There is a 10-minute time limit for this Phase.

Phase 2[]

When he is defeated, he will move further into the lake and try to swallow the moon. You must make noise by defeating the 4 Instruments that appear. These are plant type, meaning they take only one damage per hit, and seem to have around 200 HP (forgot to Sense). While you are attacking these, Meteor Storms will continue raining down on your party. There is a 5 minute time limit for this Phase.

Phase 3[]

Enraged Bakonawa appears near the lake again and you must defeat him. As before, Meteor Storms rain down, but he now uses other skills such as Storm Gust, Lord of Vermilion and Weapon Crush. As he grows weaker, waves of minions will be summoned every two minutes, about 15 each wave. These are stronger than the normal monsters around Malaya.

When he dies, a Treasure Box is spawned to the south of the lake that contains the loot. Meteors often continue to rain down until it is broken, so bring a just-in-case Res Token.

Tips

  • Magic reduction and/or Magnetic Earth is key, with a continuous stream of DPS.
  • Recommended gears are Asprika, Alice Valk, Unfrozen/Fire Armor, and Kafra Blossom Accessories.
  • Bakonawa is unreachable by Melee Auto-Attack, and some skills.
  • Blood Sucker or 193 ASPD the Gongs. Wear a Fire armor during this phase.
  • P3 adds Shield Reflect, LoV/Storm Gust, and the Crit attack for 20-40k damage from P1

External links[]

Patches[]

  • Patch (2017 Feb. 22)
    • Fixed a situation in which a monster that was hiding in the Bakonawa Memorial Dungeon could attack.
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