|Cast Time||(0.5 * Skill Level) seconds (fixed)|
|Cooldown||25 - (Skill Level * 5) seconds|
|Requirements||Emergency Cool Lv. 1|
Magnetic Field creates a strong magnetic field that immobilizes all enemies within the skill range, including the caster.
Notes[edit | edit source]
- Requires the player to be in a Magic Gear.
- Enemies within the skill range have their SP decreased continuously.
- Enemies affected can be freed if they take Earth property damage or are affected by Quagmire.
- This skill does not affect players using Hover.
External Links[edit | edit source]
Patches[edit | edit source]
- Patch (2013 Sept. 04)
- The skill no longer prevents the Mechanic from moving.
- Patch (2011 Aug. 31)
- When using the skill, the number of gear fuels consumed will change. (3 -> 2)
- Skill effect range is changed.
- SP reduced by 1 sec is fixed at 50.
- Continuous damage and quagmire effects will be corrected to release the magnetic field.