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Power of Sea

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Power of Sea
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Usable by
Job Class Summoner
Properties
Type Passive
Category Buff
Levels 1
Cast Time none
Cooldown none
Other Information
Requirements Tuna Party Lv. 3

Power of Sea allows the spirits to be able to obtain a bit of the power of the sea and increases the effectiveness of healing by 10%. If more than 20 skill points are invested in seafood-based skills, then the effectiveness of healing increases by another 20%.

External Links[edit | edit source]