Sanctuary

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Sanctuary
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Usable by
Job Class Priest, High Priest, Super Novice
Properties
Type Active
Category Supportive
Levels 10 (Selectable)
Cast Time 5 seconds
Cooldown none
Other Information
Requirements Heal Lv. 1 (Priest)
Quest, Heal Lv. 1 (Super Novice)

Sanctuary creates a 5x5-cell area on the ground that heals players and monsters inside it in waves, at a 1 second interval. Requires 1 Blue Gemstone. The number of waves, number of targets that can be healed per wave, and the heal amount of each wave depends on the skill level used.

Undead element and demon race monsters that move inside a Sanctuary will be damaged and pushed back by 2 cells. The damage dealt is half the healing power of Sanctuary and is holy property.

Notes[edit | edit source]

  • Creating a Sanctuary over another will replace the existing one.
  • Offensive damage can be increased by use of a Spiritual Ring set.

See also[edit | edit source]

External Links[edit | edit source]

Patches[edit | edit source]

  • Patch (2014 Oct. 08)
    • When auto-casting Sanctuary (via equips, etc..), it now no longer consumes a Blue Gemstone.