Self Destruction

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For the homunculus skill, see Bio Explosion.
Self Destruction
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Usable by
Job Class Mechanic
Properties
Type Offensive
Category Area of Effect
Levels 3 (Selectable)
Cast Time 0.5 seconds (fixed) + 2.5 - (Skill Level * 0.5) seconds (var)
Cooldown 300 seconds
Other Information
Requirements Mainframe Restructure Lv. 2

Self Destruction detonates the Magic Gear, dealing massive damage in a wide radius. Caster will lose the Magic Gear and all SP afterwards.

On iRO, this skill is localized as Suicidal Destruction.

Notes[edit | edit source]

  • Requires the player to be in a Magic Gear.
  • This skill ignores FLEE rate.
  • Cast Time is uninterruptable.
  • Does not deal damage to the caster, except through Reflect Damage and Shadow Form.
  • Damage ignores reductions of demi-human, Element and Size.
  • Damage is reduced by the target's Full DEF (both Hard and Soft).

External Links[edit | edit source]

Patches[edit | edit source]

  • Patch (2011 Aug. 31)
    • Skill (fixed) casting is changed.
    • Stat (change) casting is changed.
    • The skill cooldown is changed.
    • The damage formula is changed.
    • The damage caused by the caster's BaseLV is increased.
    • The gear is changed to consume three Gear Fuel.
    • The use condition of the skill is changed.
  • Patch (2010 Dec. 15)
    • The Self Destruction skill of the Mechanic is modified to 300 seconds.