Sphere Mine

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Sphere Mine
Usable by
Job Class Alchemist, Creator
Type Active
Category Supportive
Levels 5
Cast Time 2 seconds
Cooldown none
Other Information
Requirements Pharmacy Lv. 2

Sphere Mine summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self Destruct upon receiving damage. The explosion deals 100% damage in an area of 11x11. Each cast requires 1 Marine Sphere Bottle.

On iRO, this skill is known as Summon Marine Sphere.

Notes[edit | edit source]

  • In PVM environments, an exploding Sphere Mine will do Fire damage to all Monsters, Mercenaries, and Homunculi in range.
  • In PVP environments, an exploding Sphere Mine will damage allies, enemies, and yourself.
  • Summoned Sphere Mines are still considered plant type monsters and thus will do extra damage to targets wearing full battleground sets.
  • The Sphere Mine will travel in the direction you tap it and move approximately 7 squares before detonating.
  • Self destruction damage is based on the remaining HP of the marine sphere. Healing it prior to explosion will maximize damage.
  • A Sphere Mine's explosion does not cause an EXP tap on the effected monsters.
  • Summoned Sphere Mines will drop typical Marine Sphere monster drops.
  • Monsters killed via a Sphere Mine explosion count towards quest kill counts.

External Links[edit | edit source]

Patches[edit | edit source]