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Stealth Field

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Stealth Field
Usable by
Job Class Mechanic
Type Active
Category Supportive
Levels 3 (Selectable)
Cast Time (Skill Level * 0.5) seconds
Cooldown 25 - (Skill Level * 5) seconds
Other Information
Requirements Analyze Lv. 3, Neutral Barrier Lv. 2

Stealth Field generates an energy field around the caster, cloaking all allies in range. Affected characters turn translucent and are immune to targeted skills, similar to Ranger's Camouflage. Consumes 3% of the caster's Max SP every 3 seconds and reduces movement speed by 30%, but the caster does not receive any effects.

Notes[edit | edit source]

  • Requires the player to be in a Magic Gear.
  • If the caster's SP reaches 0, Stealth Field will cancel.
  • If two Stealth Fields overlap, it cancels the effect.
  • Stealth Field can be canceled manually by casting a second time (this feature currently does not work in iRO).

External Links[edit | edit source]

Patches[edit | edit source]

  • Patch (2011 Aug. 31)
    • SP consumption changes. (80/100/120)
    • Stat (cast) casting is deleted.
    • The skill reuse time will change.
    • Skill effect range is changed. (3 x 3 cells -> 5 x 5 cells)
    • The SP consumed by the caster during the duration is adjusted.
    • Reduced movement speed of the caster is adjusted. (30% -> 20%)