Throw Spirit Sphere
|Throw Spirit Sphere|
|Job Class||Monk, Champion|
|Category||Ranged (9 cells)|
|Cast Time||(1 + (Used Spheres*1)) seconds (Not Interruptible)|
|Cooldown||0.2 seconds or None|
|Requirements||Occult Impaction Lv. 3|
Using Spirit Spheres as a weapon, the caster will launch the spheres at a target. The amount of spheres used, cast time, and damage dealt increases as the level of the skill used increases.
The cast time of this skill is (1 + Used Spirits) seconds. A certain level of Throw Spirit Sphere can use its maximum amount of spirit spheres (equal to the level), or it could use a fewer amount, if the maximum is not available. However, the ATK modifier for each spirit sphere remains dependent on the level used.
Notes[edit | edit source]
- To use this skill while in the Blade Stop state, at least Blade Stop Lv. 2 must be unlocked.
- Can be elemental.
See Also[edit | edit source]
External Links[edit | edit source]
Patches[edit | edit source]
- Patch (2018 Nov. 28)
- Regardless of your skill level, it will be changed to consume one of your base spheres.
- Damage will be increased, and when you use it with a target that you caught with a skill, your damage will also be increased.
- Fixed Casting and Variable Casting will change to 0.5 seconds each, regardless of skill level.