Cross Ripper Slasher | |
---|---|
Usable by | |
Job Class | Guillotine Cross |
Properties | |
Type | Offensive |
Category | Ranged |
Levels | 5 |
Cast Time | none |
Cooldown | none |
Other Information | |
Requirements | Rolling Cutter Lv. 1 |
Cross Ripper Slasher throws a knife at a target in range while spinning, causing significant amount of damage. Damage is increased by the number of counters. Can be activated by consuming spinning counts from Rolling Cutter.
Attack Power = (A + B)%
- A = [(Skill Level x 80) + 400] x Caster's Base Level / 100
- Rolling Cutter Counter damage bonus
- B =Rolling Cutter Counter x Caster's AGI
Notes[]
- You'll lose the counter (so impossible to cast) if you move after casting Rolling Cutter.
- You have about a 3 seconds window to cast this skill; so it's used best during the spinning process so you can spam it up to 3 times in case the first or second doesn't hit.
- You don't need to actually hit a target to increased Rolling Cutter's count. So you can charge up and fire from a distance.
- Equipped arrow can affect the target (works with mute arrow by very low percentage).
- Works with your regular HIT's stat like a normal physical attack.
- After using Cross Ripper Slasher your counters are reset to 0.
External Links[]
Patches[]
- Patch (2019 Oct. 16)
- The damage formula has been changed so that damage is more affected by the rotation count.
- When used, the rotation count is changed so that it does not disappear.
- Global cooldown is reduced and skill cooldown is slightly added.
- Patch (2019 Jul. 31)
- Simplified effect added.
- Patch (2019 May 22)
- Some skill effects for the 3rd Job Classes will change.
- Guillotine Cross: Rolling Cutter, Cross Ripper Slasher
- Some skill effects for the 3rd Job Classes will change.
- Patch (2011 Aug. 31)
- Skill range increases. (8+ (skill level) cell)
- The damage formula is modified. (Increased damage based on the caster's BaseLV, Agi)